The platform · 10 activities

One arena. Learn. Practice. Battle. Certify.

Most typing sites do one job. TypeLords covers the whole arc of the skill — from the first time you find the home row by feel, to a certificate an employer can verify, to a global rank earned against people typing the same words at the same moment. 10 activities, one Journey running underneath all of them, and every part of it free.

Part one

Learning the skill

Two activities for building typing from nothing, and two for sharpening it once the keys are familiar.

01 · Learn touch-typing

TypeAcademy Stop hunting. Start touch-typing.

TypeAcademy is where people start. 17 grades running from absolute beginner at 10 WPM to 140 WPM at the top, each containing 10 activities. The curriculum walks the home row first, then outward in the order that makes real words possible — not alphabetically, and not in whatever order you happen to need.

Each activity moves through three phases: a slow drill to learn the shape, a challenge at pace to make it automatic, and a clean run to prove it holds. The tenth activity of every grade is a Finals, which requires that grade's full WPM target at 95% accuracy — and unlike the teaching activities, there's no partial credit.

The structure matters because typing is a motor skill, not a knowledge one. Being told your left index finger belongs on F doesn't make anyone a touch typist; drilling it until the finger finds it unprompted is what does. Most adults plateau well below their potential not because they hit a ceiling but because they never learned where the keys are and are still checking visually.

Clearing a grade issues its own certificate — 17 of them in total — with Typing Graduate at Grade 15 and Typing Master at Grade 17. Every grade is free.

Start at Grade 1
02 · Targeted drills

TypePractice Practise the friction, not the familiar.

TypePractice is the daily-training layer. Seven content modes — Prompts, Quotes, Science, Maths, General Knowledge, Interview and Numbers — across 24 Indian and world languages, with durations from 15 seconds to 5 minutes and punctuation on or off.

The point is targeted exposure. A typist stuck at a given speed almost always has a specific weakness — a weak pinky reach, shift-key timing that collapses, hesitation before punctuation, number-row drift. Generic practice rehearses around the weakness. Switching on Punctuation surfaces rhythm disruptions immediately; switching to Numbers exposes the row almost every typing test ignores entirely.

Every run reports speed, accuracy and consistency. Consistency is the one most people ignore and the one that separates typists who post the same average — a steady pace with a lower peak beats a spiky one every time, because the spiky typist can't reproduce their good day.

Start a drill
Part two

Proving it

Two activities that turn a private number into something a stranger can check.

03 · Verifiable certificates

TypeTest A typing test that lands on your resume.

TypeTest is the credential layer. 7 levels from Beginner to Elite, each certifying a speed band rather than handing everyone the same bar — from 20–30 WPM at Level 1 up to 150+ WPM at Level 7. Duration matches the level: Level 1 runs a minute, Level 7 runs 7.

Two conditions decide a pass, and both are required. Your net speed has to reach the floor of the band you selected, and your accuracy has to clear 90%. A fast run with sloppy output doesn't certify, because in real work it wouldn't either. A result is only produced on full-duration completion, which removes the temptation to restart until a passage falls your way.

Passing attempts are graded B, A, A+ or A++ depending on where your speed lands inside or above the band. There's no failing grade, because a failed attempt produces no certificate at all.

What separates this from a screenshot is verification. A self-reported number means nothing to a hiring manager who has seen five resumes that morning. A TypeLords certificate lives on a public URL with the score, accuracy, conditions and date recorded — anyone can open it and confirm the result is real. Every level and every certificate is free.

Take a test
04 · Job-specific tracks

TypeCareers Typing built for the work you actually do.

A medical scribe, a call centre agent and a copy editor are not doing the same job with a keyboard, and practising as though they were is why practice speed so rarely survives contact with real work. TypeCareers is 17 tracks built around specific occupations, each holding you to a speed and accuracy standard drawn from that role — from 30 WPM at the entry tier up to 63 at the expert end.

Each track runs 10 sessions, and the material is drawn from the kind of text that role actually produces — call notes, clinical dictation, legal drafting, support replies — rather than generic prose with a job title attached. Every sub-phase has to clear both the speed and accuracy standard for that track.

Worth being clear about: those standards sit deliberately a little below real industry minimums. TypeCareers is a learning credential — it proves you've trained against the demands of a role, not that you'd pass a particular employer's test on the day. For a speed certified for an application, TypeTest is the graded one.

Pick a track
Part three

Competing

Three contests, all built on the same idea: a score only means something when everyone typed the same words under the same clock.

05 · Every hour, all day

TypeWars Same words. Same clock. Ranked against the world.

Every GMT hour is its own contest, and everyone entering that hour types the identical passage. A ticket costs 100 TL Coins and covers up to 3 attempts of sixty seconds, of which only your best counts. When the hour rolls over, the board settles and freezes.

The shared passage is the whole point. Typing speed varies a lot with the text — common short words are far quicker than unfamiliar long ones — so two people typing different passages aren't really being measured against each other. Identical text plus an identical clock is what turns a personal score into an actual ranking, and nobody has seen the hour's text before it starts.

First place takes 5,000TL Coins and the hour's certificate; second and third take 2,000 and 1,000. Ranks 4 to 10 get their ticket refunded rather than a prize — worth stating plainly, since finishing eighth means the hour cost you nothing, not that you won something.

Enter the next hour
06 · Once a day

TypeLegends One passage. One day. The biggest board on the platform.

TypeLegends takes the same architecture and stretches it across a full GMT day. One passage for the whole day, a 1,000-coin ticket, and the largest prizes here — 50,000 coins for first, a net gain of 49,000 after the ticket.

The longer window changes the texture. The hourly contest rewards being present at the top of the hour; this one rewards picking your moment within the day — your sharpest hour, your most rested one. It's a different pressure: you have time, but so does everyone else, and the bar climbs accordingly.

Certificates go to the top 10rather than just the winner, and ranks 4 to 10 get their ticket back. The higher entry is the honest trade — if you're not confident of a top-ten finish, the hourly contest is the cheaper way to compete.

Enter today's contest
07 · One opponent

TypeH2H Two typists. Sixty seconds. Winner takes the pot.

TypeH2H strips the contest format to its smallest unit. Two typists, the same passage, 60 seconds, one winner. Both stake 100 TL Coins and the faster typist takes all 200— their own stake back plus the opponent's.

Speed decides it, with accuracy as the tiebreak and earliest submission after that. There's no best-of-three and no rematch inside a duel: one round, no restarts, which is exactly what makes it feel different from practice.

The stake is what makes it work. A race with nothing on it isn't really a race, and you type differently when losing costs something. Since coins are earned by typing and can't be bought, the stake costs effort rather than money.

Find a duel
Part four

Playing

Three activities where the measuring stops — because typing is allowed to be enjoyable on its own.

08 · The arcade

TypeGames Nobody drills for three hours by accident.

Plenty of people play a game that long without noticing, which is the entire argument for the arcade. 3 games — TypeDefend, TypeBattle, TypeHarvest — each applying a different pressure: reaction, divided attention, and sustained pace.

Games don't teach your fingers anything a drill couldn't. They just get you to do far more of it, because they rely on wanting to come back rather than on discipline, and discipline runs out. The catch is that a game only trains typing if typing is the mechanic — every game here resolves on typing the word correctly.

Levels pay TL Coins as you clear them and advance your Journey. All three need a physical keyboard, so they're desktop and laptop only.

Open the arcade
09 · Type into a shape

TypeArt Your letters, arranged into a picture.

Pick a shape, pick your colours, and type. The letters flow into the outline and reveal it as you go — a lion, a heart, your initial. Set size and style mid-sentence, restyle words you've already placed, and download the finished piece as an image.

Nothing here is timed, scored or saved. It exists because not every minute at a keyboard has to be measured, and because the people who enjoy typing are the ones who keep doing it.

Make something
10 · A blank canvas

TypeFreedom No passage. No target. Nothing marked wrong.

Set a session length and write whatever you like. TypeFreedom reports your words and your speed but never an accuracy percentage — not an omission, but because accuracy is a comparison and there isn't a correct version to compare against. Your words are your own.

That also makes it the one place on the platform measuring something the tests can't: how fast you write, rather than how fast you copy. Most people are noticeably slower at the first, because part of the work is deciding what to say — and it's the first that describes most real typing.

Open the canvas

Every activity feeds the same Journey and the same coin balance.

The 10activities aren't isolated tools — they're different doors into the same arena. Whatever you do, you earn TL Coins and advance the same rank, so an hour in the arcade funds a ticket to a contest and a week of practice moves the same ladder as a week of duelling.

TL Coins

Earned by typing. Never bought.

Coins come from practice, tests, academy grades, career sessions and game levels. They're what you spend to enter contests and duels — a TypeWars ticket costs 100, a TypeLegends ticket 1,000, a duel stakes 100.

There is no purchase path for coins anywhere on the platform. That's deliberate: it means no amount of spending buys a better position on a contest board. Coins have no cash value and can't be transferred between accounts.

The Journey

7 ranks. 700 levels. All free.

Noob → TypeLord → TypeLords Master → TypeLords Titan → TypeLords GrandMaster → TypeLords Legend → TypeLords Immortal. Each rank holds 100 levels, and every completed activity anywhere on the platform advances you by one.

There's no skill gate and no paywall — the Journey rewards consistency rather than speed, and all 700 levels are free. Reaching a new rank issues a certificate for it.

How this is paid for, and how organisations use it.

TypeLords Pro

Accelerates. Doesn't unlock.

Pro earns coins at 2×, removes ads for the duration of your plan, and adds a badge. ₹149 a month or ₹894 a year in India; $2 and $12 elsewhere.

It deliberately unlocks nothing, because the moment a subscription gates a lesson, the promise that everything is free stops being true. There's no auto-renewal and no stored card — and renewing early extends your plan rather than replacing it, so remaining days are never lost. More about Pro.

For institutes & companies

Run typing tests under your own name.

Typing institutes, schools and companies can share one link and have students or candidates take the standard TypeLords test, with co-branded certificates for those who pass — or build custom assessments with their own speed targets, accuracy targets, duration and passages.

Every completed attempt appears in a dashboard with speed, accuracy and consistency, attempts can be capped per assessment, and a typing test can be embedded on any website. All of it free. For institutes and companies.

A single-purpose typing site, and this.

Most typing sites pick one job. Practice sites give you drills with no way to test what you learned. Test sites give you a number with no plan to improve it. Contest sites give you a leaderboard with no foundation to climb it from. Running them as one system means the test tells you what to practise, and the practice shows up in the contest.

Learning from scratch
Rare, and usually a handful of lessons
TypeAcademy — 17 graded levels with a Finals on each
Daily targeted practice
Random passages, generic text
TypePractice — 7 modes, 24 languages, custom durations
Honest measurement
Different passages produce non-comparable scores
TypeWars and TypeLegends — same passage worldwide, ranked
Resume credentials
Screenshots, unverifiable
TypeTest — 7 graded levels, public verifiable URLs
Job-specific training
One size fits all
TypeCareers — 17 occupation tracks with real text
Practice you'll actually repeat
Discipline, and then nothing
TypeGames — 3 games where typing is the mechanic
Long-term progression
A number that doesn't reflect growth
The Journey — 7 ranks, 700 levels, permanent
What it costs
Free tier, then a paywall
Free, with nothing gated at any point

Everything else worth asking before you start.

Is everything on TypeLords actually free?

Yes, and nothing is gated. Every activity, every level, every certificate and every language is free for everyone — no trial period, no daily cap, no locked tier and no card required. TypeLords Pro exists, but it doubles coin earnings and removes ads rather than unlocking anything.

What's the difference between TypeLords and a typing test site?

A typing test site gives you a score. TypeLords covers the whole arc — learning the keyboard from scratch, practising deliberately, certifying a speed, competing globally, and playing when drills get boring. The test is one of 10 activities, and the rest is what gets you to a score worth having.

Do I need an account?

Not to try things. Practice, tests and games all run without signing in. An account exists so results, rank, coins and certificates persist between sessions, and because certificates carry your name on a public verification link.

Which activity should I start with?

If you can't touch-type yet, TypeAcademy. If you can but want daily practice, TypePractice. If you want to know where you stand, take a TypeTest or join the next hourly TypeWars. Every activity advances the same Journey, so there's no wrong entry point.

What's the difference between TypeWars and TypeLegends?

Same architecture, different windows and stakes. TypeWars runs hourly with a 100-coin ticket and prizes up to 5,000 coins. TypeLegends runs once a day with a 1,000-coin ticket and prizes up to 50,000, plus certificates for the top 10 rather than just the winner.

Can I buy TL Coins?

No. There is no purchase path for coins anywhere on the platform — the only way to get them is by typing. That's deliberate: it means nobody can buy a better position on a contest board.

Are the certificates recognised?

Recognition is up to the recruiter. What TypeLords provides is verifiability — every certificate lives on a public URL showing the score, accuracy, test conditions and date, which anyone can check independently. That's the bar a self-reported screenshot fails.

Does TypeLords work on mobile?

Most of it does. Practice, tests, the academy, career tracks and the contests all work on a phone. The three typing games are the exception — they need a physical keyboard, so they're desktop and laptop only.

What languages does the platform support?

The interface is English. TypePractice supports 24 Indian and world languages in transliteration — Hindi, Bengali, Telugu, Marathi, Tamil, Gujarati, Kannada, Malayalam, Punjabi, Odia, Urdu and Assamese, plus Spanish, French, German, Portuguese, Italian, Russian, Arabic, Japanese, Korean, Chinese, Indonesian and Turkish. The other activities use English text.

Can institutes and companies use TypeLords?

Yes, free. Typing institutes, schools and companies can run tests under their own name, issue co-branded certificates, build custom assessments with their own speed and accuracy targets, track every result, and embed a typing test on their own website.

Pick a door. The arena is open.

10 activities, one Journey running underneath all of them, and nothing to pay.

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